![]() I felt detached from the PSP and prior mobile/Steam ports because they were starting to look like fan recreations rendered in the latest RPG Maker. Since discovering the original as a very young child, I’ve played almost every version of each game-braving fan translations of FFII and FFIII before their official English releases, hunching over my GBA SP and Dawn of Souls during high school spare periods-and each subsequent remake was starting to suffocate the original vision. What I love about the Final Fantasy Pixel Remaster Series is that it presents these six classics in the perfect blend of old and new, for veterans and newcomers alike. ![]() Yet given the choice between preserving the original experience and rebuilding everything in the latest trendy style, I err on the side of preservation. We even get a taste of it in Final Fantasy VI‘s beloved opera scene. I hear some of you about to object and suggest “why not remake the games in HD-2D, the graphical style that Square Enix has been nailing lately?” And hey, I agree that would’ve been really cool.
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